Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.11779/726
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dc.contributor.authorTopcu, Şafak-
dc.contributor.authorEtaner-Uyar, A. Sima-
dc.date.accessioned2019-02-28T13:04:26Z
dc.date.accessioned2019-02-28T11:08:21Z
dc.date.available2019-02-28T13:04:26Z
dc.date.available2019-02-28T11:08:21Z
dc.date.issued2018-
dc.identifier.citationTopcu, S., & Etaner-Uyar, A. S., Topcu, S. A Multiobjective Evolutionary Algorithm Approach for Map Sketch Generation.Conference: 17th Annual UK Workshop on Computational Intelligence (UKCI) Location: Cardiff, ENGLAND 1652, p.132-144en_US
dc.identifier.issn2194-5365-
dc.identifier.issn2194-5357-
dc.identifier.urihttps://hdl.handle.net/20.500.11779/726-
dc.identifier.urihttp://dx.doi.org/10.1007/978-3-319-66939-7_11-
dc.description##nofulltext##en_US
dc.descriptionŞafak Topçu (MEF Author)en_US
dc.description.abstractIn this paper, we present a method to generate map sketches for strategy games using a state of the art many-objective evolutionary algorithm, namely NSGAIII. The map sketch generator proposed in this study outputs a three objective Pareto-front in which all the points are fair and strong in different aspects. The generated map sketch can be used by level designers to create real time strategy maps effectively and/or help them see multiple aspects of a game map simultaneously. The algorithm can also be utilised as a benchmark generator to be used in tests for various cases such as shortest path algorithms and strategy game bots. The results reported in this paper are very promising and promote further study.en_US
dc.language.isoenen_US
dc.relation.ispartofConference: 17th Annual UK Workshop on Computational Intelligence (UKCI) Location: Cardiff, ENGLAND Date: SEP 06-08, 2017en_US
dc.rightsinfo:eu-repo/semantics/closedAccessen_US
dc.subjectGamesen_US
dc.subjectMap sketch generationen_US
dc.subjectProcedural content generationen_US
dc.subjectComputational intelligenceen_US
dc.subjectNsgaiiien_US
dc.subjectEvolutionary multiobjective optimizationen_US
dc.titleA Multiobjective Evolutionary Algorithm Approach for Map Sketch Generationen_US
dc.typeConference Objecten_US
dc.identifier.doi10.1007/978-3-319-66939-7_11-
dc.identifier.scopus2-s2.0-85029573661en_US
dc.description.woscitationindexConference Proceedings Citation Index - Science-
dc.description.WoSDocumentTypeProceedings Paper
dc.description.WoSPublishedMonthOcaken_US
dc.description.WoSIndexDate2018en_US
dc.description.WoSYOKperiodYÖK - 2017-18en_US
dc.relation.publicationcategoryKonferans Öğesi - Uluslararası - Kurum Öğretim Elemanıen_US
dc.identifier.endpage144en_US
dc.identifier.startpage132en_US
dc.identifier.volume650en_US
dc.departmentMühendislik Fakültesi, Bilgisayar Mühendisliği Bölümüen_US
dc.identifier.wosWOS:000449922000011en_US
dc.institutionauthorTopcu, Şafak-
item.grantfulltextnone-
item.fulltextNo Fulltext-
item.languageiso639-1en-
item.openairetypeConference Object-
item.openairecristypehttp://purl.org/coar/resource_type/c_18cf-
item.cerifentitytypePublications-
Appears in Collections:Bilgisayar Mühendisliği Bölümü Koleksiyonu
Scopus İndeksli Yayınlar Koleksiyonu / Scopus Indexed Publications Collection
WoS İndeksli Yayınlar Koleksiyonu / WoS Indexed Publications Collection
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